TFT Set 6 cheat sheet: Traits and champions
Table of Contents
A total of 27 Teamfight Tactics traits are in Set Six Gizmos and Gadgets, showcasing new and returning synergies.
Scheduled to officially release on Nov. 3 and drop into the PBE with Patch 11.21, TFT Set Six Gizmos and Gadgets contains a total of 11 champions with three traits, plus three with a unique trait.
From units gaining unique bonuses via a spotlight on them during the planning phase to champions who have powerful stats and take up two spots on your team, here’s every TFT Set Six Gizmos and Gadgets trait and the champions who have those traits. We’ll update this article throughout the PBE testing period and with every TFT patch after launch.
Academy (2/4/6/8)
The Academy trait provides bonus attack damage and ability power. Set Six champions with the Academy trait can learn from their allies, increasing the bonus whenever an ally casts an ability.
- Two: 18 attack damage and attack power, along with three bonus attack damage and attack power
- Four: 40 attack damage and attack power, along with five bonus attack damage and attack power
- Six: 50 attack damage and attack power, along with 10 bonus attack damage and attack power
- Eight: 70 attack damage and attack power, along with 15 bonus attack damage and attack power
Set Six champions with the Academy trait are Garen, Graves, Katarina, Leona, Lux, Yone, and Yumi.
Arcanist (2/4/6/8)
The Arcanist trait gives all allies increased ability power. Set Six champions with the Arcanist trait are Twisted Fate, Ziggs, Swain, Malzahar, Vex, and Lux.
- Two: All allies gain 20 percent ability power and Archanist champions gain 20 percent ability power
- Four: All allies gain 20 percent ability power and Arcanist champions gain additional 60 percent ability power
- Six: All allies gain 50 percent ability power, with Arcanists gaining 100 percent
- Eight: All allies gain 145 percent ability power with Arcanists gaining 145 percent ability power
Assassin (2/4/6)
Assassins have Innate (leap before combat starts). Set Six Assassin units can critically strike with the trait and gain bonus critical strike chance and critical strike damage.
- Two: 10 percent crit chance and 25 percent crit damage
- Four: 30 percent crit chance and 50 percent crit damage
- Six: 50 percent crit chance and 75 percent crit damage
Set Six champions with the Assassin trait are Twitch, Katarina, Talon, Shaco, and Akali.
Bodyguard (2/4/6/8)
Bodyguard increases armor on champions with the trait. Shortly after the start of combat, Set Six bodyguard champions will taunt adjacent enemies. All Bodyguard champions gain a shield shortly after combat starts and their taunt is triggered. The Bodyguard trait works similarly to a Zz’Rot Portal in that it is an Assassin hate trait.
- Two: 75 armor and 150 shield
- Four: 150 armor and 350 shield
- Six: 250 armor and 700 shield
- Eight: 450 armor and 1,200 shield
Set Six champions with the Bodyguard trait are Darius, Poppy, Blitzcrank, Leona, Braum, and Galio.
Bruiser (2/4/6/8)
The Bruiser TFT trait provides all allies with increased health. Champions with the Bruiser trait gain double this bonus.
- Two: 125 health
- Four: 225 health
- Six: 400 health
- Eight: 700 health
Set Six champions with the Bruiser trait are Illaoi, Trundle, Vi, Cho’Gath, Zac, Dr. Mundo, and Tahm Kench.
Challenger (2/4/6/8)
Champions with the Challenger trait have increased attack speed. After eliminating a target, a Challenger champion will dash quickly to a new enemy, doubling the increased attack speed bonus for 2.5 seconds.
- Two: 30 percent attack speed
- Four: 55 percent attack speed
- Six: 80 percent attack speed
- Eight: 130 percent attack speed
Set Six champions with the Challenger trait are Camille, Quinn, Warwick, Samira, Fiora, and Kai’sa.
Chemtech (3/5/7/9)
Chemtech Set Six champions gain 20 percent damage reduction, 15/50/90/135 percent attack speed, and regenerate 3/5/8/15 percent of their maximum health each second upon dropping below 60 percent health for a total of eight seconds. Nine Chemtech regenerate six percent. Tank items on Chemtech units work well with the bonus stats.
Set Six champions with the Chemtech trait are Singed, Twitch, Warwick, Lissandra, Zac, Dr. Mundo, and Urgot.
Colossus (1/2)
Colossus champions are larger than other Gizmos & Gadgets units, taking up two slots for the number of champions you can have on the battlefield. To make up for one less unit, Colossus champions are bigger and stronger. They are also immune to crowd control effects and take reduced damage.
- One: Colossus units are immune to CC effects
- Two: Colossus units take 25 percent reduced damage and are immune to CC efffects
Set Six Colossus champions are Cho’Gath, Sion, and Galio.
Clockwork (2/4/6)
The Clockwork trait gives all allies increased attack speed and additional attack speed for each Hextech Augment you own.
- Two: 10 percent attack speed and five percent per Augment
- Four: 35 percent attack speed and 10 percent per Augment
- Six: 70 percent attack speed and 15 percent per Augment
Set Six champions with the Clockwork trait are Camille, Zilean, Jhin, and Orianna.
Cuddly (1)
Yuumi is the only Set Six champion with the Cuddly trait. She attaches herself to the nearest ally at the start of combat, or to the lowest health ally after becoming unattached.
Cuddly grants the champion Yuumi is attached to with a shield equal to a portion of Yuumi’s maximum health. When Yuumi detaches, the shield is broken. During the time Yuumi is attached, she is untargetable and can’t attack. She will gain mana per second, along with whenever the ally attacks.
Enchanter (2/3/4/5)
The Enchanter trait was given a rework prior to the launch of TFT Set Six. The trait grants bonus healing and shielding. Individual champions who have the Enchanter trait have separate healing and shielding stats.
- Enchanter bonus healing and shielding: 25/40/60/100 percent
- Lulu: Healing is 325/350/375
- Taric: Healing is 375/475/600
- Janna: Healing is 275/350/1000
- Orianna: Shielding is 100/160/400
Set Six champions with the Enchanter trait are Lulu, Taric, Janna, and Orianna.
Enforcer (2/4)
Enforcer enables champions with the trait to “detain” enemies at the start of combat, temporarily removing them from combat for five seconds. The Enforcer trait was designed to be a “splash trait,” according to game design director Stephen “Mortdog” Mortimer. Units with the Enforcer trait can no longer detain champions that are immune to crowd control or that have been hit with a Zephyr.
- Two: Detain the enemy who has the most health.
- Four: Detain the enemy who dealt the most damage during its previous combat.
Set Six champions with the Enforcer trait are Caitlyn, Vi, Fiora, and Jayce.
Glutton (1)
The Glutton trait is unique to Tahm Kench. During the planning phase, you can feed Tahm Kench a unit. Upon consuming the Set Six unit, Tahm Kench gains permanent bonus stats from that champion if fed on.
- Stat gain by unit cost is 6/10/13/17/20 (multiplied by 15 for Health).
- Offensive Set Six champions grant attack power to Tahm Kench.
- Players can feed Tahm Kench on the bench.
- Combining Tahm Kench into higher star levels wil ladd bonus stats from each Tahm Kench.
Stats gained from eating Set Six champions are based on the trait of that unit.
- Bodyguard provides armor.
- Enchanter provides magic resistance.
- Bruiser provides health.
- Colossus provides health.
- Protector provides health.
- And all other traits provide ability power.
- Tiebreakers have armor and magic resistance winning out over health, with both winning out over ability power.
Imperial (3/5)
At the start of combat, the Imperial unit who dealt the most damage last combat becomes the Tyrant. A Tyrant deals bonus damage. When the Tyrant dies, the Imperial unit who has dealt the most damage this combat becomes the new Tyrant. Bonus damage for the Tyrant is 80/150 percent. Patch 12.2 resolved a bug to Imperial(5) in which damage buffs on all Imperial units were sometimes getting removed during various combat situations.
- Three: Zero percent bonus damage
- Five: 80 percent bonus damage
Set Six Imperial champions are Swain, Talon, Samira, and Sion.
Innovator (3/5/7)
Innovator champions build a mechanical companion to fight with them. Set Six champions with the innovator trait are Ezreal, Singed, Zilean, Ekko, Heimerdinger, Seraphine, and Jayce. The mechanical unit is able to get positioned during the planning phase but can not hold items.
- Base health: 475/750/1250
- Base attack damage: 40/50/65
The Innovator trait grants the team 25 attack damage and ability power. Health and attack damage scale per star level of Set Six units with the Innovator trait.
- Three: Mechanical Scarab that projects a barrier on itself and one ally, taunting nearby enemies.
- Five: Mechanical Bear that grants itself and allies bonus attack speed.
- Seven: Mechanical Dragon that applies fear to enemies for a total of three seconds with a crit chance of 40 percent. Lightning damage for the Dragon is 500. The dragon is immune to CC. Attack range is two Hexes. Spell range is five Hexes.
Mercenary (3/5)
The Mercenary trait provides players with a treasure chest that opens after winning a combat phase. During the planning phase, players roll the dice to add more loot to the chest. The longer a player goes without winning, the luckier the dice become. The chest can hold loot from up to 12 straight losses. Right-clicking on the chest will show players the loot obtained.
A full list of every possible die roll per loss table with the Mercenary trait can be found here.
Set Six champions with the Mercenary trait are Illaoi, Quinn, Gangplank, Miss Fortune, and Tahm Kench.
Mutant (3/5)
Set Six champions with the Mutant trait gain unique bonuses that are different during each game. There are a total of seven possibilities for the Mutant trait.
- Hyper Adrenaline: Mutant units have a chance to trigger two additional attacks against their target. Three Mutant is a 40 percent chance and five Mutant is a 75 percent chance.
- Bio-Leeching: Your team gains Omnivamp (healing for a percentage of all damage dealt). Three Mutant units equal 30 percent Omnivamp and five are 35 percent Ominivamp.
- Synaptic Web: The abilities of Mutant units cost less to cast with a mininum of 10 mana. Three Mutant units is 20 mana less and five Mutant units is 40 mana less.
- Cybernetic Enhancement: Mutants with at least one item gain bonus stats. Three units gain 450 health and 30 attack damage and five gain 900 health and 60 attack damage.
- Metamorphosis: Mutants grow every two seconds, gaining bonus stats that stack up to five times. Three Mutant is 18 armor and magic resistance, along with two attack damage and ability power. Five Mutant units is 25 armor and magic resistance, along with four attack damage and ability power.
- Voracious Appetite: Mutants grow stronger each time an ally dies. Three Mutant is 20 attack damage and ability power. Five Mutant is 30 attack damage and ability power.
- Voidborne: Three Mutant ececutes targets they damage who are below 20 percent health. Five Mutant gain bonus damage.
Champions with the Mutant trait are Kassadin, Kog’Maw, Cho’Gath, Malzahar, Dr. Mundo, and Kai’sa.
Protector (2/3/4/5)
A Set Six TFT champion with the Protector trait gains a shield for a total of four seconds whenever they cast a spell. The shield scales with maximum health and trait breakpoints, but it does not stack.
- Two: 20 percent maximum health shield
- Three: 35 percent maximum health shield
- Four: 45 percent maximum health shield
- Five: 60 percent maximum health shield
Set Six champions with the Protector trait are Garen, Kassadin, Blitzcrank, and Sion.
Scholar (2/4/6)
The Scholar trait provides all allies with the ability to restore mana every two seconds.
- Two: Five mana
- Four: 15 mana
- Six: 30 mana
Set Six champions with the Scholar trait are Zyra, Heimerdinger, Lissandra, Janna, and Yuumi.
Scrap (2/4/6)
All TFT Set Six champions with the Scrap trait at the start of combat gain a completed ephemeral item if they have one component on them. Scrap champions also gain a health shield increasing with each item equipped on your army at the start of combat. In addition to completing item components, all allies gain a shield equal to the total number of components on your team, after the transformation.
- Two: One incomplete component and components times 20 for shield
- Four: Three incomplete components and components times 40 for shield
- Six: All incomplete components and components times 60 for shield
Set Six champions with the Scrap trait are Ezreal, Ziggs, Blitzcrank, Trundle, Ekko, Janna, and Jinx.
Sister (2)
Packed with flavor, the TFT Sister trait is applied to Vi and Jinx trying to one-up one another. Vi’s ability range increases by two Hexes and Jinx gains 40 percent attack speed that stacks for three seconds with a takedown.
Sniper (2/4/6)
Champions with the Sniper trait deal bonus damage for each Hex between themselves and their target.
- Two: Eight percent bonus damage per Hex
- Four: 16 percent bonus damage per Hex
- Six: 30 percent bonus damage per Hex
Set Six champions with the Sniper trait are Caitlyn, Kog’Maw, Tristana, Miss Fortune, and Jhin.
Socialite (1/2/3)
The Socialite trait reveals a spotlight on the battlefield during the pre-planning phase, providing the unit standing in it at the start of combat unique bonuses. The spotlight will appear on the same Hex for all players utilizing the Socialite trait in that game.
- One: 15 percent bonus damage.
- Two: Bonus mana regeneration of three.
- Three: Bonus Omnivamp of 33 percent.
Set Six champions with the Socialite trait are Taric, Seraphine, and Galio.
Syndicate (3/5/7)
The Syndicate trait cloaks allies while providing Omnivamp of 60 percent, armor, and magic resistance.
- Three: The Syndicate Set Six champion with the lowest current health.
- Five: All Syndicate champions.
- Seven: The entire team, and the effects are increased by 60 percent.
Set Six champions with the Syndicate trait are Darius, Twisted Fate, Zyra, Shaco, Braum, and Akali.
Transformer (1)
Jayce is the only Set Six champion with the Transformer trait. He can swap into one of two forms during the planning phase, depending on if Jayce is a frontline or backline unit on the board.
Twinshot (2/4/6)
Twinshot TFT champions gain a chance to attack twice whenever they attack.
- Two: 40 percent and bonus attack damage of five
- Four: 70 percent and bonus attack damage of 40
- Six: 100 percent and bonus attack damage of 80
Set Six champions with the Twinshot trait are Graves, Kog’Maw, Gangplank, Urgot, and Jinx.
Yordle (3/6)
The Yordle trait is a built-in reroll trait in TFT Set Six. Following combat, a random free Yordle will appear on the bench when the trait is active at three. Once a Yordle is three-star, the random drops stop for that three-star unit.
- Three: Random Yordle appears on the bench. A one-cost Yordle spawn is 70 percent, two-cost is 20 percent, and three-cost is 10 percent.
- Six: All Yordle champions have reduced mana cost by 25 percent. Three-star Yordles will call forth a mystery Yordle to fight alongside your army.
Set Six champions with the Yordle trait are Poppy, Ziggs, Tristana, Lulu, Heimerdinger, and Vex.
All images via Riot Games.
Update Oct. 18 12:15pm CT: All traits were updated with information from game design director Stephen “Mortdog” Mortimer in his PBE Rundown video.
Update Oct. 20 11:30am CT: Adjustments made to the Glutton trait were updated from PBE patch notes.
Update Oct. 22 2:30pm CT: Updates were made to traits adjusted in the TFT Oct. 22 PBE patch.
Update Oct. 26 12:30pm CT: Traits and stats were updated after Oct. 26 PBE patch.
Update Nov. 2 2:15pm CT: All trait stats and abilities were updated prior to the launch of TFT Set Six.
Update Nov. 16 2pm CT: Balance changes made during Patch 11.23 were applied to all TFT Set Six traits.
Update Dec. 7 10:30am CT: Adjustments were applied to traits based on the TFT 11.24 Patch Rundown.
Update Jan. 4 3pm CT: All traits were updated via the TFT Patch 12.1 notes.
Update Jan. 19 1:30pm CT: Balance changes from TFT Patch 12.2 were updated.
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